Afterlight - Final
2D platformer Final Verison - [1st verison is up https://lcfcmessi.itch.io/afterlight-s1 and previous verison is up https://lcfcmessi.itch.io/afterlight-s2]
3 more levels have been added. Meaning there is a tutorial and 7 levels afterwards.
Instructions (also in game):
- WASD to move, pressing S to go down through 1 way platforms. (You can change controls by pressing escape)
- Collect all coins and then go to the portal to go to the next level.
- You can dash in 8 directions (by pressing 1 or 2 of WASD + and shift while midair).
- You can wall slide, just jump into wall. You can also press W to jump off, your dash gets reset after you wall slide (but you have to walljump first).
- Jump on the slime to kill it, but if you hit its side you die.
- The guardian moves left and right, it has a shield so it will kill you from the front. But it is weak from the back. It will charge if it sees you.
- The pulse charges up for 3 seconds and then shoots a insta-kill laser at a set direction for 1 second, it stays on the wall and doesn't move.
- The droid rolls around and shoots a bullet at the player every 3 seconds.
- The wasp flies on a set path and shoots bullets from its 4 corners every 3 seconds. These bullets aren't targeted and just go on diagonals.
- There are moving platforms.
| Status | Released |
| Platforms | HTML5 |
| Author | lcfcmessi |
| Genre | Platformer |
| Made with | Godot |
| Content | No generative AI was used |
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